A downloadable toolkit

This is a small inverse kinematics package for Unity3D primarily based upon the Forward-and-Backward-Reaching Inverse Kinematics (FABRIK) algorithm. At this time is has support for pole targets and joint-level angular constraints on top of basic functionality.

Download

Download
https://github.com/ahanlindev/Inverse-Kinematics
External

Install instructions

  • Open the Unity Package Manager for your desired project  
  • Hit the plus icon in the top left corner of the Unity Package Manager window
  • The package manager provides two ways to add the IK Toolkit: From disk, or from Git URL.
    • From Disk: Download the GitHub repo as a .zip file, extract it, and when prompted by the package manager, select the extracted directory as the package source.
    • From Git URL: Type in the https or ssh URL provided by the GitHub repo into the package manager's search field.
  • After this, a tab in the Package manager should have appeared, titled "Packages - ahanlindev", and underneath it should be "IK Toolkit x.x.x"

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